The Console is the main class of the tdl library.
Any console made from Console is an off-screen console that can be
drawn on and then blit to the root console.
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__contains__(self,
position)
Use ((x, y) in console) to check if a position is drawable on this
console.
(Inherited from tdl._MetaConsole) |
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__del__(self)
If the main console is garbage collected then the window will be
closed as well |
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blit(self,
source,
x=0,
y=0,
width=None,
height=None,
srcX=0,
srcY=0)
Blit another console or Window onto the current console.
(Inherited from tdl._MetaConsole) |
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clear(self,
fgcolor=(255, 255, 255),
bgcolor=(0, 0, 0))
Clears the entire console. |
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drawFrame(self,
x,
y,
width,
height,
string,
fgcolor=(255, 255, 255),
bgcolor=(0, 0, 0))
Similar to drawRect but only draws the outline of the rectangle.
(Inherited from tdl._MetaConsole) |
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drawRect(self,
x,
y,
width,
height,
string,
fgcolor=(255, 255, 255),
bgcolor=(0, 0, 0))
Draws a rectangle starting from x and y and extending to width and
height.
(Inherited from tdl._MetaConsole) |
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(int, 3-item tuple, 3-item tuple)
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getChar(self,
x,
y)
Return the character and colors of a cell as (char, fgcolor, bgcolor) |
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(int, int)
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Inherited from object:
__delattr__,
__format__,
__getattribute__,
__hash__,
__new__,
__reduce__,
__reduce_ex__,
__setattr__,
__sizeof__,
__str__,
__subclasshook__
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