Module eagle :: Class Button
[show private | hide private]
[frames | no frames]

Type Button

object --+        
         |        
 _EGObject --+    
             |    
     _EGWidget --+
                 |
                Button

Known Subclasses:
AboutButton, CloseButton, HelpButton, OpenFileButton, PreferencesButton, QuitButton, SaveFileButton, SelectFolderButton

A push button.
Method Summary
  __init__(self, id, label, stock, callback)
Push button constructor.
  __setup_connections__(self)
  __setup_gui__(self)
    Inherited from object
  __delattr__(...)
x.__delattr__('name') <==> del x.name
  __getattribute__(...)
x.__getattribute__('name') <==> x.name
  __hash__(x)
x.__hash__() <==> hash(x)
  __new__(T, S, ...)
T.__new__(S, ...) -> a new object with type S, a subtype of T
  __reduce__(...)
helper for pickle
  __reduce_ex__(...)
helper for pickle
  __setattr__(...)
x.__setattr__('name', value) <==> x.name = value

Property Summary
  callback
  stock

Class Variable Summary
tuple stock_items = ('about', 'help', 'quit', 'add', 'remove',...

Method Details

__init__(self, id, label='', stock=None, callback=None)
(Constructor)

Push button constructor.
Parameters:
label - what text to show, if stock isn't provided.
stock - optional. One of stock_items.
callback - the function (or list of functions) to call when button is pressed. Function will get as parameter:
  • App reference
  • Button reference
Overrides:
eagle._EGWidget.__init__

Class Variable Details

stock_items

Type:
tuple
Value:
('about', 'help', 'quit', 'add', 'remove', 'refresh', 'update', 'yes',\
 'no')                                                                 

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